Gamma Stalker 3.0 is more like an alternative form to Gamma Stalker 2.0 than it is an evolution; for starters, it has the same SV as its predecessor, the only difference being slightly less sheer damage for your EN.
Gamma Stalker 3.0 is more focused on Gamma Stalker's secondary role of SPD management; every single move Gamma Stalker can use will either speed himself up or slow down the target. Use Gamma Stalker 3.0 if you prefer to sabotage faster enemies, and use Gamma Stalker 2.0 if you prefer speeding up your own swarm.
- Okay, so I’m going to let you in on something really embarrassing… when I was about six or so, I had this huge fear of my closet. Yeah. Every night before I went to bed, I stared at it, because I totally could have sworn that something was going to pop out at any minute. Even though nothing ever did (thank goodness), I sometimes still get a little scared that things could pop out of nowhere (don’t tell Drew…). That’s kind of why Gamma Stalker 3.0 gives me the creeps. Constantly fading out of the darkness, its eyes glow with a piercing orange that stands out against its cerulean skin. I know I’ll have to get over my fear, but for now, I can’t help but sleep with one eye open.
HOW TO OBTAIN
This Nanovor was first made available 01/23/10. To obtain this Nanovor, you must evolve Gamma Stalker 2.0 using the EMs 1M3, 1M2, 1M2 and 1M3 in that order.
- Gamma Stalker 3.0 is a great Nanovor to have around when you want to control turn order. By attacking with him, you slow the other team down, so Gamma Stalker is especially useful against Hexite swarms. Also, Gamma Stalker has some attacks that do really respectable damage, so it’s a good Nanovor to use mid-game, when you’re finishing people off and have enough energy to use a moderate damage attack. Or, if you’d rather get the first hit in, use Gamma Stalker 3.0 to whack at the opponent’s health, then swap in a speedy Hexite like Battle Kraken 1.0 to finish the opponent off. It’s best not to begin the game with it, since its attacks are all moderately cheap, but it is a good round two swap-in, especially because the earlier you get those speed overrides in, the longer your swarm will go first!
- Feel the Need for Speed! Gamma Stalker is one dangerous Nanovor when it comes to speed overrides. Make sure you’ve got some of your own in order to emerge victorious. Stock your swarm with some speedy hexites like your Battle Kraken 3.0, or use overrides like your Circuit Flyer 2.0’s Power Rush to give the power you need to zoom into first place!
- Be Patient! Make sure you include Spike Hornet 1.0 in your swarm. Its Gutbuster attack is a nasty surprise when the opponent has a lot of Energy! Wait until the opponent has a lot of EN, say more than 6 or 7, and then hit Gamma Stalker 3.0 with Gutbuster. This attack will do such heavy damage for so little cost that you’ll be able to finish Gamma Stalker 3.0 off in the next round!
- Blue Blast it! Start the battle with your Gigstriker 1.0 and play down a blue spike. Then, swap in your Battle Kraken 3.0 and attack with Blue Blast. This combo works best early game when the opponent has 3 or fewer EN.
- Though research on Gamma Stalker 2.0 proved inconclusive thus far, it is clear that Gamma Stalker 3.0 served a very specific role in prehistoric Nanovor society. As a Nanovor who is always eager to get going, Gamma Stalker’s role was to encourage the other Nanovor to battle. With its loveable but ruthless personality, it was exemplary as a leader—its brethren likely admired Gamma Stalker for its zeal in battle.
This Nanovor is fully evolved and cannot evolve further.