Health, or HP, describes the numerical health points of a Nanovor.

HP is a modifiable attribute; meaning that a Nanovor's HP can be permanently increased through the use of Jolts.

The more HP a Nanovor has, the more attacks it can take. The endurance of a Nanovor in battle can further be enhanced with the addition of ARM or the reduction of the enemy's STR.

When a Nanovor's HP reaches 0, it dies and cannot be used again until the battle is over, where it will have spontaneously resurrected by then.

Some Nanovor, specifically Velocitrons such as Megadoom 1.0 and Doom Mantis 2.0, have very high HP values and can use these to last a long time, especially if given a shield by the likes of Electropod or Tank Strider.

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